Games / Wildstar
DPSDisplay released on Curse
The WildStar Addon I mentioned a while back now has a project page on Curse (as I write I’m just waiting for the download itself to be moderated). Currently it supports all the features as shown in…
Software development and hardware tinkering. Plenty of homelab content and development with various devices and gadgets.
Games / Wildstar
The WildStar Addon I mentioned a while back now has a project page on Curse (as I write I’m just waiting for the download itself to be moderated). Currently it supports all the features as shown in…
Games / Wildstar
I’m not afraid to admit it, I’m a big Wildstar fan – I’m literally bursting at the seams waiting to play it when it launches (to Pre-Order customers) later this week. In fact, I got into it…
Procedural / Unity
Just over a week ago I had a little play about with Unity’s 2D features that came out with Unity 4.3 a while back. The 2D features are nice if very simplistic in terms of what they actually…
Pebble
A post I did a short while ago (this post to be exact) showed some work I was doing with regards to language learning on a Pebble smart watch. Since then I applied for an API access…
Procedural / Unity
Tim (the artist I work with on the Dungeon Runner) posted a short video up on his Youtube channel of him testing out some new art pieces. You can see the floor system I talked about…
Procedural / Unity
A quick update on the Dungeon Runner game, with screenshots! Most of the work recently has been focused around getting the new art-style up and running in-engine, this includes the terrain based floor system, which I’ll…
Pebble
Recently I’ve been starting to learn German. My Partner’s immediate family all live in Germany and Austria – she grew up there too, so I’m frequently over there and wishing I could follow a bit more…
Procedural / Unity
Just a little example piece of some additional artwork Tim has produced recently for the Dungeon Runner we’re working on 🙂
Procedural / Unity
I’m not ready to show some the things I’ve been working on the past month or so quite yet – so I thought I’d do a little post with some quirky images pertaining to it in…