Lost Wing / Unity
Lost Wing: Gif Capture
A new “death cam” is used when you crash on your last life. This camera attempts to put itself in a more cinematic position to show the results of your crash. We’ve also added additional crash…
Software development and hardware tinkering. Plenty of homelab content and development with various devices and gadgets.
Lost Wing / Unity
A new “death cam” is used when you crash on your last life. This camera attempts to put itself in a more cinematic position to show the results of your crash. We’ve also added additional crash…
Lost Wing / Unity
Lost Wing on Steam Early Access The Forest section is fully available to play in Early Access, and a preview of the Canyon zone is available now too.
Ludum Dare / Unity
I took part in Ludum Dare 41 recently, the theme was “Combine 2 incompatible genres”. I went for “Monster Dating Sim” and created a game I’ve called “Monstrously Hunky”. The game auto-generates names and descriptions for…
Lost Wing / Unity
Lost Wing on Steam Early Access Lost Wing is all about speed, guns, and points. Storm your way through brutally-challenging environments and destroy the mega bosses for a chance to top the leaderboards! Featuring a deep…
Lost Wing / Unity
Lost Wing is now available for voting on Steam Greenlight. We would really appreciate your votes to help us be able to release on Steam. Here’s the Greenlight page: https://steamcommunity.com/sharedfiles/filedetails/?id=763976283 edit: We’ve got off to a strong…
Unity
A short while back I released a game for iOS and Android as part of BoxFrog Games. I took the game from initially concept through to release, handling all coding and design and distribution tasks. Tech-wise,…
Procedural / Unity
Some time ago, nearly a year in fact, I showed a screenshot of a little heavily-stylised space-game I had made a prototype for (link). At the time it was procedurally generated, not much going on, and it…
Arduino / Unity
So I’ve been waiting for a while for some complete GSR sensor units (That’s Galvanic Skin Response, in simplistic terms they measure how “sweaty” you are) to arrive at work. These are for an Undergrad Project…
Unity
Recently I’ve found myself using a lot of Gizmos in Unity , to such an extent that it became worthwhile to have some quick and easy component to re-use rather than scripting up the same OnDrawGizmos…